“There are two basic motivating forces: fear and love. When we are afraid, we pull back from life. When we are in love, we open to all that life has to offer with passion, excitement, and acceptance. We need to learn to love ourselves first, in all our glory and our imperfections. If we cannot love ourselves, we cannot fully open to our ability to love others or our potential to create. Evolution and all hopes for a better world rest in the fearlessness and open-hearted vision of people who embrace life.”
“How would your life be different if…You stopped making negative judgmental assumptions about people you encounter? Let today be the day…You look for the good in everyone you meet and respect their journey.”
The Elite Challenges for Tuesday is: Modern warfare 3 Most Longshots, Black Ops 2 Highest Total Wins all Modes for Both... Step up for your Elite Team and get it Ranked up Good Hunting!
Any action you decide to take in a match comes with risk. Risk assessment should therefore be an integral part of your planning. Risk is defined by: The (positive or negative) effect of an event combined with the probability of occurrence of that event. Let's take an example: If your plan simply is getting from A to B without any other conditions present, then you should choose a route that unlikely disclose your presence. There is no crucial benefit with reaching location B in this example, and you should therefore limit the risk level associated with moving by choosing a low risk route. However, if instead your plan is to disarm a bomb that was just planted by the enemy team, the benefit of achieving this objective is very high as it prevents the opposing team from winning. In this example the stakes are already high and you should (in general) pick the shortest (fastest) possible route to the bomb and disarm it. Effective movement is likely to require sprinting across a road or other areas with a high risk of getting killed as enemy players probably are defending the bomb. The risk associated with movement is therefore high, but you have no choice as losing is not an option. This example is also in line with the previous comments about k/d. As said, many FPS gamers fear getting killed as that is bad for their stats so they stay behind cover or far from the frontlines even in critical moments like in the latter example. A good gamer is more than willing to take a bullet for the team if the probability of winning is increased. Let's assume that four players simultaneously try to disarm the bomb. They all take a great risk of getting killed. If only one of them survives and disarms the bomb that is great! Remember? The primary objective is winning and anything else comes second.
Healing up Slow.. Hoping to try and play tomorrow though. Hard to use my left hand still but I keeping pushing myself to get as much use as poss back. How are you?
I sure miss playing with everyone. I will be able to get on my Xbox soon. Healing up, but has been very hard this time. Can Not Wait To Shoot Someone in the Face! I will be marching once again to war with you all by my side. The Messages sure Help. Will see you soon... DHG4LIFE